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REPO: Enemy Guide and How to Deal with Them

REPO is a fun game, and we made a list of 10 tips and tricks that you can do, and you can check it out here. Now, we’ll be here to give you a guide on the multitude of enemies that are in this game. You’ll encounter them randomly, so it helps to be prepared.

SPEWER

Spewer Enemy

This enemy is more along being annoying than deadly. This enemy can’t kill you, but it will stay on your head if it appears near you. The Spewer is helpful because it vomits acid that can actually damage enemies as long as it’s on your head. It has 65 Health and deals 10 damage. The best way to deal with this is to just stand still, and it will leave your head after a few minutes.

APEX PREDATOR

Apex Predator

With a name like that, you would think this duck is deadly. It can be deadly if you’re playing alone. The AP will appear near you and start annoying you. It is very important that you do not touch it or hit it with an item that you’re carrying. If it does, it will start attacking you in an aggressive way.  It has 150 Health and will deal 10 damage per bite. It will chase you for a couple of seconds, and if you’re still alive, it will resume annoying you.

GNOME

Gnome

These guys usually spawn in numbers of four. They aren’t that tough since they only 25 Health and are easy to break. Just don’t let them gang up on you fast because they can still take you out since they deal  10 damage.

PEEPER

Peeper

This enemy is an eyeball that appears in the ceiling. Once it shows up, it will capture you in its gaze, dealing 2 damage per second. You are unable to move, but once you’re free, just don’t look at it, and it will go away. Killing it is doable when you have a range weapon, and it only has 30 Health.

SHADOW CHILD

Shadow Child

You can detect this enemy when you hear a child’s playful laugh. When you see it, just turn around, don’t look at it, and run away. If you stare at it for too long, it will instantly kill you since it deals 50 damage and has 150 Health. Best to run away from it if you can’t kill it at the moment.

BOWTIE

Bowtie

The Bowtie is another enemy that can be a nuisance. It will appear and blow a strong wind. You and your teammates can be blown back, so you can hit potential enemies, which will then attack you. It’s also a bit of a tank enemy with 200 Health. It is best to ignore it when there are no other enemies around.

RUGRAT

Rugrat

This enemy has a very annoying mechanic where it will run to the nearest item that can be sold. It will then grab the item and throw it at you. The damage will be dependent on the item. It can be as low as 5 or as high as over 200. Even with the 150 Health that it has, the Rugrat can be easily dispatched. Two players can carry it and slam it on the ground until it’s dead.

CHEF

Chef

The Chef has 150 Health and will deal 10 damage as long as you are within its range. The good thing is that when you see this frog monstrosity, it will take time to aim. It will get its knives out and then spin towards you. You can take this time to dodge it, and it will fall flat on its face. When it’s down, this is your chance to kill it if you have the means.

ANIMAL

Animal

The best way to describe the animal is that it’s random. This thing will charge at you and annoy you. While it only deals 2 damage, it’s just a plain nuisance. Two players can carry this thing and deplete its 150 Health. It’s not a deadly enemy, but two of them at the same time can be annoying.

BANGER

Banger

These three skulls will appear, and once they see you, they will ignite themselves. Be sure to run away from them because they will explode. Getting caught in the explosion may deal a lot of damage to you. They only have 50 Health, so you can easily dispatch them with the right weapon.

HIDDEN

Hidden

The Hidden is an invisible enemy. You can detect if you see some smoke or footsteps on the ground. You can attack it even if it is invisible when it has 100 Health. The annoying thing is that this enemy will carry you to a random part of the map. It won’t damage you, but it will annoy you to an extreme level.

UPSCREAM

Upscream

This enemy will lunge at your face and scream right at you. The scream will knock you back and deal damage. It will then run away, so it’s annoying and deadly if it screams at you right into a pitfall. It only has  150 Health, and if your teammate is getting screamed at, just pick it up with another teammate and get rid of it.

MENTALIST

Mentalist

This big-brained alien enemy can be very deadly. If it catches you, it will levitate you and deal a lot of damage, and often will kill you right away. The good thing is that you can see this thing coming from a mile away. It has a radiant glow around its body, and it moves slowly. Just run away from it and hide. It will be tricky to kill, so you need adequate weaponry.

REAPER

Reaper

This scary-looking doll walks slowly, but once it sees you, it will rush in with blades swinging. It will deal a lot of damage, so stay out of its path. It has 250 Health, so that’s something that you have to keep in mind. One good thing is that the Reaper doesn’t seem to detect noise. You can run away and bump into things, and you wouldn’t need to worry about this finding you.

ROBE

Robe

You shouldn’t underestimate this one because it can appear without making a sound. Its stealth is deadly, but it can one-hit kill you as it can deal 100 damage. If you’re not armed to the teeth, don’t even bother fighting this guy. Hiding is also tricky, since it can attack even when you’re hidden in tight spaces. Just run away from it, but in a stealthy way.

CLOWN

Clown

The Clown’s deadliest weapon is its laser. It can kill you if you take it for too long. The good thing is that you can just easily dodge it and run away. It also has a kick in close range, so don’t get close to it. Just run when you see this enemy if you don’t have any strong weapons. Its size is also an issue as it can block doors and tight spaces. Just get away from its laser, and you’ll be good to go.

HEADMAN

Headman

This is a very deadly enemy because it is quiet. It could appear out of nowhere and is extremely aggressive. It will start biting when it sees you to deal 50 damage. The best way to deal with this is to hide in tight spaces. His attacks can’t go through those areas, so you have a chance to skitter off if it leaves.

TRUDGE

TRUDGE

Trudge’s strength is its enormous 500 Health. It has two attacks, a standard attack that will reach you when you’re hiding in tight spaces.  The second attack is a ground area attack that can knock you back. Forget about fighting this guy unless you have the means and the desire to sell its orb. It is very slow, so you can outrun it the moment that you see it.

HUNTSMAN

Huntsman

Probably the deadliest enemy in the game. It’s quiet when it moves around, and it has a long-range weapon (a gun) that can deal a lot of damage. It’s also scary because this guy is blind but can hear the most minute sounds. So, you’d better not move around if you’re hiding, because it can hear you and will fire its gun at you. It doesn’t have much health, so you can dispatch it easily.

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